Passive effect
There is a chance various weapons will drop when defeating enemies. Receives a random weapon every 40 seconds through supply drops. This skull does not take damage from traps. Decreases Movement Speed by 10%.
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There is a chance various weapons will drop when defeating enemies. Receives a random weapon every 40 seconds through supply drops. This skull does not take damage from traps. Decreases Movement Speed by 10%.
When swapping, increases Movement Speed by 100% for 5 seconds and receives a random weapon through a supply drop.
Fixed skills: 0 · Randomly assigned: 2 of 4
This skill can be used when near an enemy. Performs a quick slashing attack with the survival knife, dealing Physical damage with a 10% chance to inflict Wound. Can move while casting the skill.
Spits out a mummy ball. The mummy ball rolls on the ground and explodes, dealing Magic damage. When the mummy ball explodes, a homing bug appears and explodes, dealing Magic damage. This skill can gain up to 3 charges.
Spews out smoke. The smoke lasts for 3 seconds and deals Magic damage. At the end of its duration, the smoke causes explosion and deals Magic damage.
Throws its head, which creates a large explosion upon contact, dealing Magic damage. When the head explodes it sets the ground ablaze, dealing Magic damage.
Use supplied guns to trigger critical item attacks. If those items are missing, build direct physical gun damage instead.
Use Mummy Bomb and your partner through early rooms. From Unique, use swap supplies and check weapon and ammo before bosses. Supplies are random; do not wait for one particular gun. For item attacks, seek safe opportunities for repeated hits. For direct damage, choose a gun that suits your physical equipment.
Secure one additional-attack item and critical chance. Support Gunpowder Sword with physical attack or Invisible Knife with magic. Without either, use Courage 2 and gun critical damage, considering Innate Power. The simulator equips core, recommended and alternative candidates together, omitting any that exceed slot limits. This is a candidate pool, not a required finished set; adjust it to your run.
Alternate charged Mummy Ball uses with another skill to trigger magic item attacks. Choose this route after finding a skill-use damage item.
Use available attacks early while working toward Unique's second skill slot. Spend charges from the Mummy Ball family and alternate skills to shorten the wait. With Bone of Mana, position so the storm hits, but do not force unsafe close range.
Start with Mage's Necklace or Bone of Mana, then add cooldown support and Wisdom 2. Ordinary cooldown gear can replace Manatech Circulator. Without a damage-triggering item, keep using guns. Multiple hits from one skill are not the same trigger as using a skill multiple times. The simulator equips core, recommended and alternative candidates together, omitting any that exceed slot limits. This is a candidate pool, not a required finished set; adjust it to your run.
A guard of King Azirabia that learned to use an arsenal of weapons from the netherworld over a very long period of time