SKULBUILD
English

Official game languages

English한국어简体中文繁體中文РусскийDeutschEspañolFrançaisPortuguês (Brasil)Polski日本語

Additional site languages

AzərbaycancaBahasa IndonesiaČeštinaItalianoMagyarRomânăTiếng ViệtTürkçeУкраїнськаالعربيةفارسیעבריתภาษาไทย

Status effects

Stun

Stuns the target, preventing movement and actions for 1.5 seconds. Stunning the target again resets the duration. Stun itself deals no damage.

The active-tier effects of Dizziness interact with Stun and are applied separately.

Freeze

Freezes the target for 3 seconds. After 0.3 seconds, taking a hit ends the Freeze. Freeze itself deals no damage.

From tier 2 of the Absolute Zero inscription, Freeze duration increases by 2 seconds.

Burn

Deals 8 magic damage to the target every 2 seconds for 10 seconds and 16 magic damage to nearby targets with embers. It cannot critically hit.

From tier 2 of the Arson inscription, ember damage dealt to nearby targets is amplified by 50%.

Wound

Applying Wound again to a wounded target causes Bleeding, dealing 40 physical damage and removing the Wound. It cannot critically hit, but can do so from tier 4 of the Excessive Bleeding inscription.

Poison

Deals 4 physical damage every 0.33 seconds for 3 seconds. It cannot critically hit and does not stack.

The Poisoning inscription can shorten the damage interval.

Invulnerable

Blocks incoming damage and prevents new status effects. Its duration depends on the effect that grants Invulnerability.

It does not remove status effects already applied. Some damage that ignores Invulnerability cannot be blocked.

Unstoppable

Prevents Stun and Freeze. Damage is still taken, and other status effects are not prevented.

Its duration depends on the effect that grants Unstoppable. It does not remove Stun or Freeze already applied. Hit stagger and knockback depend on separate effects.

Analytics settings

Privacy policy

Current status: Analytics collection is off until you allow it.