Head retrieval and item follow-ups
Repeat Skull Throw → Rebone to trigger skill-use items. Start with magic damage around Mage's Necklace, or switch damage types when physical gear comes together.
Skills
- Recommended Throw your head to a safe nearby position.
- Recommended Move to the head, retrieve it and ready the next throw.
Items
- Recommended A starting choice for magic follow-up damage on each skill use.
- Recommended Adds nearby magic damage. Owning two Balance skulls can strengthen it.
- Recommended Reduces the remaining cooldown of another skill already cooling down.
- Recommended Adds a close-range physical hit on skill use.
- Recommended Triggers a physical follow-up with a basic attack after a skill.
Inscriptions
- Recommended Reduces gaps between skills.
- Recommended Choose this when magic damage items form your main damage source.
Dark Abilities
- Recommended Amplifies damage dealt by items.
How to Play
Throw to a safe nearby spot and retrieve the head. Stay within range for the item hits to connect. With Mana Eater, weave a basic attack facing the enemy between skills. Item damage does not benefit from critical damage or skill-damage-only bonuses. Until damage items drop, progress with a stronger partner. Do not teleport into danger to retrieve the head. The simulator fills available slots with recommended candidates. Remove or replace them to suit your run.
Why It Works
There is no awakening. Find a damage item first, then add attack and cooldown support. Retrieval and cooldown gear work without Manatech Circulator. A Balance partner supports Bone of Mana. Invest in physical attack for Manatech Gravity Generator and Mana Eater. You do not need to collect both sets of damage gear.





