SKULBUILD
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Skills

Passive effect

Upon performing the last attack of the normal attack's combo, grabs and slams an enemy to the ground to deal Physical damage. Gains 1 Herculean Strength that lasts for 1 second upon grabbing an enemy and becomes Invulnerable until the grab attack is over. Amplifies damage of grab attacks by 15% per Herculean Strength. (Maximum 30%) Tackle: Dashes are considered attacks. Cannot dash consecutively.

Birth of a LegendSwap

Slams the ground and pulls nearby enemies upon swapping. Then, grabs and slams a nearby enemy to the ground to deal Physical damage.

Fixed skills: 0 · Randomly assigned: 2 of 4

Bull Fight Cooldown: 11 s

Grabs an enemy in front, and slams the enemy to the ground to deal Physical damage. This skill can gain up to 3 charges.

Boar Chase Cooldown: 12 s

Advances forward, grabs an enemy that comes into contact and deals Physical damage. Deals Physical damage to enemies you have already grabbed every time you grab an additional enemy. This skill can gain up to 2 charges.

Lion Hunt Cooldown: 15 s

Grabs a nearby enemy, jumps high and slams the enemy to the ground to deal Physical damage. This skill can gain up to 2 charges.

Hydra Slam Cooldown: 17 s

Grabs a nearby enemy, jumps straight up and slams the ground to deal Physical damage.

Flavor text

A great hero who challenged 12 great feats with his innate power

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