Passive effect
When defeating an enemy, there is a certain chance to create a soul. When souls are acquired, Magic attack is increased permanently by 1%. Every time 50/150 souls are acquired, all skills are enhanced.
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When defeating an enemy, there is a certain chance to create a soul. When souls are acquired, Magic attack is increased permanently by 1%. Every time 50/150 souls are acquired, all skills are enhanced.
When swapping, appears in an invulnerable state and swings its scythe, dealing Magic damage. When enemies are killed with this attack, it has the same effect as gaining a soul.
Fixed skills: 0 · Randomly assigned: 2 of 4
Swings its sycthe, dealing Magic damage.
Becomes invulnerable and swings it scythe, dealing Magic damage to enemies in the front.
Transforms into dark smoke, becoming invulnerable, and charges forward while leaving a mark on all enemies it touches. Marked enemies receive Magic damage after 3 seconds.
Splits the world with its scythe, creating a gateway to the netherworld. Enemies in front of the fissure receive continuous Magic damage.
Collect souls early and use Harvest and Sentence through dangerous attacks. As souls build up, invest in skill availability and survival as well as attack.
Get kills while playing Reaper and look for safe swap-attack kills. Swapping alone or hitting a boss does not guarantee souls. Fifty and 150 souls upgrade skills; they are not evolutions. Time Harvest and Sentence around danger, then dodge or swap if both are unavailable. Fissure of the Netherworld can replace Sentence when enemies stay inside.
Begin with Wisdom 2 and Mana Cycle 2, considering Ritual Staff or Manatech Circulator. Add Bone of Mana once skills cycle well; Infinite Bone is optional. A late Reaper does not come with accumulated souls. Bomber needs Kaboom for fast returns, and Reaper's soul growth is not a shared partner bonus. The simulator equips recommended and alternative candidates together. This is not a mandatory complete set; adjust it to your run and check the partner's required skill.
Use soul-grown magic attack to power spirits while Harvest and Sentence keep you safe. Switch when equipment can complete Fairy Tale 5.
Build souls through Reaper's kills, then use Harvest and Sentence while spirits attack. Souls do not keep accumulating with Reaper on standby. Keep evasion and cooldown support; remain a general magic caster if Fairy Tale or spirit damage is incomplete.
Build around Fairy Tale 5 and Elementalist's Blessing. Other spirits can replace Shadow Spirit Death or Water Spirit Undine; Light Spirit Lou is an optional upgrade. Support magic and rotation with Wisdom 2 and Ritual Staff. Go-getter serves spirit item attacks. Fairy Tale 3 is not a completed version of this setup. The simulator equips recommended and alternative candidates together. This is not a mandatory complete set; adjust it to your run and check the partner's required skill.
The god of the netherworld that oversees death